I would like to see more variety, especially in terms of genres. Maybe so, but several small studios and individual developers are proving that it is possible to work with much higher standards than a lot of what was thrown at us yesterday. Yeah, sure, high-quality VR is expensive. I don't hear that anymore because hardly anyone is trying to tell touching stories in VR. Where are the smart concepts? Where is the attention to detail? Where are the emotional stories? VR used to be called an empathy machine. And yet, tons of soulless games are being brought to VR that would never see the light of day in Steam's gigantic pile of software garbage - or never did and are therefore being given a second life as VR zombies. It's not just a computer screen I put on my head. It doesn't even require grandiose graphics - Walkabout alone proves every three months what can be done with simple graphics. VR requires a profound understanding of the medium and a special kind of creativity. I'm frustrated by this glimpse into the state of the VR industry because it clearly shows what VR gaming is like today. Is that all you can think of? Shooting? First-person perspective? Garnished with cheap graphics and interactions from VR hell? Today I can move, jump, fly and - still play the same old shooting. Back then, wave shooter after wave shooter was made, and it was so boring. 2016 is here again, but this time on steroids. Monotony and lack of imagination is the new god of many of the VR studios on display: first-person shooters, each more generic than the last. How inferior and second-rate does this game look?Ĭheck your inbox or spam folder to confirm your subscription. At the risk of making myself unpopular: I was shocked by the trailer for Stranger Things VR. The Meta Gaming Showcase had Asgard's Wrath 2 and some interesting games, but it wasn't a paragon of quality either. There seems very little good stuff on the VR market currently, so the Playstation VR Showcase had only one new VR game, Arizona Sunshine 2 (thanks for that, Vertigo Games!). We had to cancel several planned VR game reviews at MIXED because the games were completely buggy or unbelievably bad. Of course, there are the hits, like Walkabout Mini Golf.īut they feel like single diamonds in a pile of mediocre to sometimes bad VR games. We Are One, Little Cities, Ghost Signal: A Stellaris Game. Some indies keep coming up with cool ideas or just good little VR games that are fun to play. Sony released some great VR games with the launch of the PSVR 2. The only thing innovative is the computer I have to strap to my head for your Pixel tango. Inspiration? Comes straight from the previous shooter trailer. And even though I usually try to find something positive in the general development and stay as fair as possible, I'd like to vent now: I've always maintained a somewhat childlike enthusiasm, and if a game has a cool mechanic, looks particularly good, or promises a strong story, I'm quick to get hyped.īut right now, there's a feeling of frustration spreading because the stuff I'm being offered right now is mostly complete crap to me. I've been watching the VR industry for eight years - and no one can say that I'm not easily excited or exclusively grumpy.
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